

What makes your tabletop game unique? Tell us what we are getting.

We set the challenge: how do we build a game that feels like a full-scale immersive experience, that thing that almost everyone is missing out on right now? I realized that there was an audience of people who were missing out on a lot of the aspects of live games that I most appreciate: the build, the sounds, the lights, and the sense of adventure and discovery. In many ways the opportunity shaped what we were thinking. Unfortunately – or fortunately – COVID-19 gave me and my business partner, Glen Hughes, the necessary space to think. I just hadn’t had the opportunity to find out exactly what I wanted to make. Moran: I’ve wanted to make an at-home escape room game for years. Why did you decide to make a play-at-home tabletop product? Moran: Well, a pretty amazing supernatural adventure that you play in your own massive haunted house set at your dining table, that’s what! Oh, and, a whole lot of spectral trouble, obviously.

What are they (and we) about to get ourselves into? You know, the actually unexplained and unexplainable. Quacks and frauds were everywhere, but Spectre & Vox? They only cared about the real deal: small seaside towns, terrified by monsters. Their agency, the titular Spectre & Vox, was formed in the 1890s, in London, when the whole city was in the grips of supernatural mania. If you haven’t met them, they’re Rylan Spectre, charlatan and tinkerer, and Tabitha Vox, enigmatic master of the occult. Moran: Spectre and Vox are the UK’s foremost paranormal investigators – or at least, the best that I know. On behalf of Room Escape Artist I interviewed the game’s creator, Nick Moran, former Creative Director of Time Run’s real-life escape rooms The Lance of Longinus and The Celestial Chain, and the award-winning Sherlock: The Game is Now. There is still time to become a backer and receive your own copy. It has already surpassed its goal, but the Kickstarter continues until November 19th. The Spectre and Vox 3D Haunted House Escape Room will be available exclusively on Kickstarter.
